Serverhits : Client Hit Disparity - Answer HQ

by pecmeserp
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Original Post

Server Client Hit Disparity

★★★★★ Expert

Product: Battlefield 2042
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number RTX 2060
Enter RAM memory size in GB 64GB
Are you using any software with an overlay? Yes
If yes, can you list them here? GeForce Experience
If you disable this software, does that have any effect? No
Which part of the game is the issue happening in? Multiplayer
Which part of the mode? BreakthroughSmall
Please select your region North America
On which server did this happen? All
When did this happen? (dd.mm.yy hh:mm) 12:12:22 13:19
Summarize your bug Using the Damage Log, the Client and Server hits are not syncing. In every engagement, I have more client hits than server hits. I have noticed my TTK has been very high, where it takes half a clip to kill someone. Using the damage log, it is visible that not all my client hits are registering with the server. I have no packet loss and my LAT is always near 30ms and my TN is around 20ms. On the flip side, I am basically insta-killed in every engagement where I am shot. If I am hit, I die.
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Use Damage Log and observe server and client hits.
What happens when the bug occurs? Not all my client hits are registering with the server, so it takes me twice the amount of rounds to kill an enemy.
What should be happening instead? All Client hits should register with server when there is no PL.

This is a snippet of the damage log for one engagement, this occurs everytime I engage an enemy:

sdsdsd.PNG

Message 1 of 5 (693 Views)

Serverhits : Client Hit Disparity - Answer HQ

[ Edited ]
★★★ Guide

@Adamonic
A slightly different case, but similar. There is no hit registration from the server, if you die after registering a hit from the client.
https://youtu.be/nSXoZDHRI_I
https://cdn.discordapp.com/attachments/317922941205610531/1052175521175310336/image.png

Message 2 of 5 (636 Views)

Serverhits : Client Hit Disparity - Answer HQ

[ Edited ]
★★★ Guide

4 client hit, 3 server hit

https://youtu.be/gDW4_8x_od0

Message 3 of 5 (559 Views)

Serverhits : Client Hit Disparity - Answer HQ

★★★★★ Expert
Message 4 of 5 (514 Views)

Serverhits : Client Hit Disparity - Answer HQ

★★★★★ Expert

 

I fired 67 rounds, on the client I got 62 hits......on the server 33? Seriously, how messed up is this game? This is why I need a full clip to kill anyone.

 

teet.png

 

net.png

 

Ping of 30ms, TN was 12ms, 0 PL, BW In 406, BW Out 135

 

Instance: NUKp2HFN


How can the game be this de-synched? This was with Bots! This should be running like butter with zero issues since there are no other external players data being processed. This is how I know there is a problem with these AWS servers, they are crap. 

 

Message 5 of 5 (473 Views)

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